Understand your credits
Wisetree runs on one credit: Wisetree Points (WP). The same balance covers talking with your crew and making media — renders, songs, voice, video — and media is only charged after a creation succeeds and is delivered. A usage bar on your profile shows how much is left, and you can top up any time.
One balance keeps a project simple: no juggling two kinds of credit, no dead balance you cannot spend on the thing you are blocked on. Check the usage bar on your profile and get on with the work.
Step by step
- 1
Check the usage bar
Your profile has a Usage section with a single bar — that is where you see how much of your allowance is left.
- 2
Work with your crew
Planning the story, shaping beats, and directing shots in words draws a small amount per reply.
- 3
Make the media
Rendering a shot, producing a song or voice, or exporting video costs more — but only once it is made and shown to you.
- 4
Top up for a bigger project
When a project needs more, buy a pack — bigger packs give bonus credits, and purchased credits never expire.
Why one credit
Two currencies meant you could be sitting on credits you could not spend on the thing you were blocked on. One balance dissolves that: everything draws from the same place, so a full wallet is genuinely full. Media stays charge-on-success, so you never pay for a render that did not land.
Key terms
- WP.
- Wisetree Points — the one credit, spent on everything your crew does: planning, directing, and making media.
- Usage bar.
- The quiet meter on your profile showing how much of your allowance is left — no per-action pricing to think about.
- Charge on success.
- You are billed only once a creation is produced and delivered; a failed generation costs nothing.
FAQ
Do I pay if a render fails?
No. Credits are charged only after a creation succeeds and is delivered — a failed generation costs you nothing.
Do credits refill?
Subscribers get a monthly refresh with their plan, and anyone can buy a top-up pack at any time. Purchased credits never expire.