Foley
Sound Designer
Sound effects & ambience — whooshes, impacts, UI blips, room tone, the audio that sells a moment.
Precise and tactile; hears the world as layers of sound and loves nailing the exact texture.
Backstory
A sound-witch from a forest where nothing was ever truly silent, who could conjure a whole world with a snapped twig and a held breath. Builds scenes you can hear with your eyes closed.
Thinks with
- source & texture
- transient & impact design
- ambience & space
- sync-to-action
Skills
- sfx design
- ambience
- transient shaping
- sync-to-action
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